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    Class IsPlaneCondition

    Represents a situation that depends on the existence of a plane

    Inheritance
    Object
    ConditionBase
    Condition
    Condition<Boolean>
    SimpleTagCondition
    IsPlaneCondition
    Inherited Members
    SimpleTagCondition.RateDataMatch(Boolean)
    SimpleTagCondition.matchRule
    SimpleTagCondition.OptimizeForData(TraitDataSnapshot)
    SimpleTagCondition.IncludeData(TraitDataSnapshot)
    SimpleTagCondition.FormatDataString(TraitDataSnapshot)
    SimpleTagCondition.GetConditionRatingForData(TraitDataSnapshot)
    Condition.traitName
    ConditionBase.proxy
    ConditionBase.drawWarning
    ConditionBase.OnValidate()
    Namespace: Unity.MARS.Conditions
    Syntax
    public class IsPlaneCondition : SimpleTagCondition, ISimulatable, ISemanticTagCondition, ICondition<bool>, ICondition, IConditionBase, IRequiresTraits<bool>, IRequiresTraits, ICreateFromData

    Methods

    GetRequiredTraits()

    Get the TraitRequirements that are required by this object

    Declaration
    public override TraitRequirement[] GetRequiredTraits()
    Returns
    Type Description
    TraitRequirement[]

    The required traits

    Overrides
    Condition.GetRequiredTraits()
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    Generated by DocFX on 18 October 2023