Class BuildSurfaceAction
Creates a surface plane from the entity's plane data
Inherited Members
Namespace: Unity.MARS.Actions
Syntax
public class BuildSurfaceAction : TransformAction, IMatchLossHandler, IMatchAcquireHandler, IMatchUpdateHandler, IAction, ISimulatable, IUsesMARSTrackableData<MRPlane>, IUsesCameraOffset, IFunctionalitySubscriber<IProvidesCameraOffset>, IRequiresTraits
Properties
LocalPlaneOffset
Offsets the created plane in local space. Offset in Y axis to clarify depth ordering.
Declaration
public Vector3 LocalPlaneOffset { get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
Methods
Awake()
Declaration
protected override void Awake()
Overrides
GetRequiredTraits()
Get the TraitRequirements that are required by this object
Declaration
public TraitRequirement[] GetRequiredTraits()
Returns
Type | Description |
---|---|
TraitRequirement[] | The required traits |
Implements
OnMatchAcquire(QueryResult)
Called when a query match has been found
Declaration
public void OnMatchAcquire(QueryResult queryResult)
Parameters
Type | Name | Description |
---|---|---|
QueryResult | queryResult | Data associated with this event |
Implements
OnMatchUpdate(QueryResult)
Called when a query match's data has updated
Declaration
public void OnMatchUpdate(QueryResult queryResult)
Parameters
Type | Name | Description |
---|---|---|
QueryResult | queryResult | Data associated with this event |