Interface IProvidesCameraTexture
Defines the API for a Camera Texture Provider This functionality provider is responsible for access to a camera texture.
Namespace: Unity.MARS.Providers
Syntax
public interface IProvidesCameraTexture : IFunctionalityProvider
Properties
CameraFacingDirection
The current facing direction of the camera used to supply the texture
Declaration
CameraFacingDirection CameraFacingDirection { get; }
Property Value
Type | Description |
---|---|
CameraFacingDirection |
Methods
GetCameraTexture()
Get the current camera texture
Declaration
Texture GetCameraTexture()
Returns
Type | Description |
---|---|
Texture | The current camera texture |
RequestCameraFacingDirection(CameraFacingDirection)
Request that the provider use the camera with the given facing direction, if possible
Declaration
void RequestCameraFacingDirection(CameraFacingDirection facingDirection)
Parameters
Type | Name | Description |
---|---|---|
CameraFacingDirection | facingDirection | The requested camera facing direction |