Class Condition<T>
Generic form of Condition, which provides the RateDataMatch method
Inherited Members
Namespace: Unity.MARS
Syntax
public abstract class Condition<T> : Condition, ISimulatable, ICondition<T>, ICondition, IConditionBase, IRequiresTraits<T>, IRequiresTraits
Type Parameters
| Name | Description |
|---|---|
| T | The type of data this condition will be rating |
Methods
RateDataMatch(ref T)
Describe how well a given piece of data matches a condition. 0 means the match is unacceptable, 1 means a perfect match
Declaration
public abstract float RateDataMatch(ref T data)
Parameters
| Type | Name | Description |
|---|---|---|
| T | data | The data to rate |
Returns
| Type | Description |
|---|---|
| Single | A number from 0 to 1 indicating how well a piece of data watches this condition |