docs.unity3d.com
    Show / Hide Table of Contents

    Class MARSRemoteModule

    Module for managing and interfacing with a remote data connection in the editor

    Inheritance
    Object
    MARSRemoteModule
    Namespace: UnityEditor.MARS.Simulation
    Syntax
    [MovedFrom("Unity.MARS")]
    public class MARSRemoteModule : IModuleBehaviorCallbacks, IModule, IUsesRemoteDataConnection, IFunctionalitySubscriber<IProvidesRemoteDataConnection>, IFunctionalitySubscriber

    Properties

    RemoteActive

    Is the module connected an editor remote

    Declaration
    public bool RemoteActive { get; }
    Property Value
    Type Description
    Boolean

    Methods

    RemoteConnect()

    Connect the module to an editor remote

    Declaration
    public void RemoteConnect()

    RemoteDisconnect()

    Disconnect from the editor remote

    Declaration
    public void RemoteDisconnect()

    RemoteUpdate()

    Update the connection to the editor remote

    Declaration
    public void RemoteUpdate()

    Explicit Interface Implementations

    IFunctionalitySubscriber<IProvidesRemoteDataConnection>.provider

    Declaration
    IProvidesRemoteDataConnection IFunctionalitySubscriber<IProvidesRemoteDataConnection>.provider { get; set; }
    Returns
    Type Description
    IProvidesRemoteDataConnection
    Implements
    IFunctionalitySubscriber<TProvider>.provider

    IModule.LoadModule()

    Declaration
    void IModule.LoadModule()
    Implements
    IModule.LoadModule()

    IModule.UnloadModule()

    Declaration
    void IModule.UnloadModule()
    Implements
    IModule.UnloadModule()

    IModuleBehaviorCallbacks.OnBehaviorAwake()

    Declaration
    void IModuleBehaviorCallbacks.OnBehaviorAwake()
    Implements
    IModuleBehaviorCallbacks.OnBehaviorAwake()

    IModuleBehaviorCallbacks.OnBehaviorDestroy()

    Declaration
    void IModuleBehaviorCallbacks.OnBehaviorDestroy()
    Implements
    IModuleBehaviorCallbacks.OnBehaviorDestroy()

    IModuleBehaviorCallbacks.OnBehaviorDisable()

    Declaration
    void IModuleBehaviorCallbacks.OnBehaviorDisable()
    Implements
    IModuleBehaviorCallbacks.OnBehaviorDisable()

    IModuleBehaviorCallbacks.OnBehaviorEnable()

    Declaration
    void IModuleBehaviorCallbacks.OnBehaviorEnable()
    Implements
    IModuleBehaviorCallbacks.OnBehaviorEnable()

    IModuleBehaviorCallbacks.OnBehaviorStart()

    Declaration
    void IModuleBehaviorCallbacks.OnBehaviorStart()
    Implements
    IModuleBehaviorCallbacks.OnBehaviorStart()

    IModuleBehaviorCallbacks.OnBehaviorUpdate()

    Declaration
    void IModuleBehaviorCallbacks.OnBehaviorUpdate()
    Implements
    IModuleBehaviorCallbacks.OnBehaviorUpdate()

    Extension Methods

    IUsesRemoteDataConnectionMethods.IsConnected(IUsesRemoteDataConnection)
    IUsesRemoteDataConnectionMethods.ConnectRemote(IUsesRemoteDataConnection)
    IUsesRemoteDataConnectionMethods.DisconnectRemote(IUsesRemoteDataConnection)
    IUsesRemoteDataConnectionMethods.UpdateRemote(IUsesRemoteDataConnection)
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023