docs.unity3d.com
    Show / Hide Table of Contents

    Class ElectiveExtensions.DefineSymbolItem

    Inheritance
    Object
    ElectiveExtensions.DefineSymbolItem
    Namespace: UnityEditor.MARS.Build
    Syntax
    public class DefineSymbolItem

    Constructors

    DefineSymbolItem(String, Boolean, Boolean)

    Declaration
    public DefineSymbolItem(string name, bool required, bool present = false)
    Parameters
    Type Name Description
    String name
    Boolean required
    Boolean present

    Properties

    Name

    Declaration
    public string Name { get; }
    Property Value
    Type Description
    String

    Present

    Declaration
    public bool Present { get; }
    Property Value
    Type Description
    Boolean

    Required

    Declaration
    public bool Required { get; }
    Property Value
    Type Description
    Boolean
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023