Namespace Unity.MARS.Attributes
Classes
ComponentEditorAttribute
Tells the component editor which run-time type the editor is for.
ComponentMenuAttribute
Used to define the menu item and the type of component it will add.
ComponentTooltipAttribute
Used to define the tooltip of a MARS Component.
DecoratorAttribute
Used for Drawing custom decorator property drawers.
DisplayNameAttribute
Attribute used to set a custom display name in a property decorator.
EventAttribute
Used to decorate event fields for advanced inspectors
ExcludeInMARSEditor
Attribute marks a class that will not be included in the MARS Entity in the inspector and not included in the Add MARS Component menu
MaxAttribute
Attribute used to clamp a float or in variable to a max value in a property decorator.
MinAttribute
Attribute used to clamp a float or in variable to a min value in a property decorator.
MinMaxAttribute
Attribute used to clamp a float or in variable between a min and max value in a property decorator.
MonoBehaviourComponentMenuAttribute
Used to define the menu item and they type of MonoBehaviour component it will add.