Class DirectARCharacterController | MARS | 1.0.1
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    Class DirectARCharacterController

    Controls a character directly through mouse or touch based input. The character will move directly to the targeted location. If the path is obstructed, the character will instead jump A valid location is any physics collider on the given layer

    Inheritance
    Object
    DirectARCharacterController
    Namespace: Unity.MARS.Templates.Game
    Syntax
    public class DirectARCharacterController : MonoBehaviour, IAnimationEventActionFinished

    Explicit Interface Implementations

    IAnimationEventActionFinished.ActionFinished()

    Declaration
    void IAnimationEventActionFinished.ActionFinished()
    Implements
    IAnimationEventActionFinished.ActionFinished()
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