Class PotentialTagCondition
Class for managing a suggested tag condition. This needs to be different from other conditions because there can be multiple tag conditions with different trait names on the same gameObject
Namespace: Unity.MARS
Syntax
public class PotentialTagCondition : PotentialCondition
Methods
FindComponentOnOwner()
Declaration
protected override void FindComponentOnOwner()
Overrides
SetupComponent()
Declaration
protected override void SetupComponent()