Class MarkerCondition
Represents a situation that depends on the existence of a specific marker
Inheritance
MarkerCondition
Syntax
[ComponentTooltip("Requires the object to be an image marker with a particular Guid.")]
[MonoBehaviourComponentMenu(typeof(MarkerCondition), "Condition/Image Marker")]
public class MarkerCondition : Condition<string>, ISimulatable, ICondition<string>, ICondition, IConditionBase, IRequiresTraits<string>, IRequiresTraits
Properties
MarkerGuid
Declaration
public string MarkerGuid { get; }
Property Value
Methods
GetRequiredTraits()
Declaration
public override TraitRequirement[] GetRequiredTraits()
Returns
Overrides
RateDataMatch(ref String)
Declaration
public override float RateDataMatch(ref string data)
Parameters
Type |
Name |
Description |
String |
data |
|
Returns
Overrides
Unity.MARS.Condition<System.String>.RateDataMatch(System.String)
Extension Methods