Class LandmarkOutputEdge
Component that contains edge data (start point and end point) for a landmark
Namespace: Unity.MARS
Syntax
public class LandmarkOutputEdge : MonoBehaviour, ILandmarkOutput, ISimulatable
Properties
endPoint
Declaration
public Vector3 endPoint { get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
startPoint
Declaration
public Vector3 startPoint { get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
Methods
UpdateOutput()
Declaration
public void UpdateOutput()