Interface IMatchTimeoutHandler
Allows a component on a Real World Object to receive callbacks for when a query match has not been found in time
Namespace: Unity.MARS
Syntax
public interface IMatchTimeoutHandler : IAction, ISimulatable
Methods
OnMatchTimeout(QueryArgs)
Called when no query match has been found in time
Declaration
void OnMatchTimeout(QueryArgs queryArgs)
Parameters
Type | Name | Description |
---|---|---|
QueryArgs | queryArgs | The original query associated with this object |