Class ClosestLandmarkSettings
Namespace: Unity.MARS
Syntax
public class ClosestLandmarkSettings : MonoBehaviour, ILandmarkSettings, ISimulatable
Properties
target
Declaration
public Component target { get; set; }
Property Value
| Type | Description |
|---|---|
| Component |
Events
dataChanged
Declaration
public event Action<ILandmarkSettings> dataChanged
Event Type
| Type | Description |
|---|---|
| Action<ILandmarkSettings> |