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    Struct IssueDialogSettings

    The settings to configure an issue handling dialog box.

    Namespace: Unity.MARS.Companion.Core
    Syntax
    public struct IssueDialogSettings

    Fields

    AcceptText

    Text that will be displayed on the accept/"OK" button

    Declaration
    public string AcceptText
    Field Value
    Type Description
    String

    CancelText

    Text that will be displayed on the cancel button

    Declaration
    public string CancelText
    Field Value
    Type Description
    String

    Description

    Text that will be displayed in the main body/description label

    Declaration
    public string Description
    Field Value
    Type Description
    String

    ForceIgnoreToggle

    Forces the toggle to be used for the ignore feature.

    Declaration
    public bool ForceIgnoreToggle
    Field Value
    Type Description
    Boolean

    HasToggle

    Should the dialog display a boolean state toggle, primarily for "ignore this message" settings. Can also be used for an important user preference toggle.

    Declaration
    public bool HasToggle
    Field Value
    Type Description
    Boolean

    LogType

    How will the text be logged to the console for diagnostics. Defaults to "Error" level logging.

    Declaration
    public LogType LogType
    Field Value
    Type Description
    LogType

    Title

    Text that will be displayed in the title label

    Declaration
    public string Title
    Field Value
    Type Description
    String

    ToggleText

    Text that will be displayed in the toggle field label.

    Declaration
    public string ToggleText
    Field Value
    Type Description
    String

    Properties

    IsValid

    Do these settings have the minimum information needed to display a proper dialog box?

    Declaration
    public bool IsValid { get; }
    Property Value
    Type Description
    Boolean
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