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    Interface IProvidesCloudStorage

    Defines the API for a Cloud Data Storage Provider This functionality provider is responsible for providing key/value cloud storage

    Namespace: Unity.MARS.Companion.CloudStorage
    Syntax
    public interface IProvidesCloudStorage : IFunctionalityProvider

    Methods

    CancelAllRequests()

    Cancel all currently active requests

    Declaration
    void CancelAllRequests()

    CancelRequest(RequestHandle)

    Cancel a request with the given request handle

    Declaration
    void CancelRequest(RequestHandle handle)
    Parameters
    Type Name Description
    RequestHandle handle

    The handle to the request, which was returned by the method which initiated it

    CloudLoadAsync(String, Action<Boolean, Int64, Byte[]>, ProgressCallback, Int32)

    Load from the cloud asynchronously the byte array which was saved with a known key

    Declaration
    RequestHandle CloudLoadAsync(string key, Action<bool, long, byte[]> callback, ProgressCallback progress = null, int timeout = null)
    Parameters
    Type Name Description
    String key

    String that uniquely identifies this instance of the type

    Action<Boolean, Int64, Byte[]> callback

    A callback which returns whether the operation was successful, as well as the response code and byte array if it was. If the operation failed, the byte array will contain the error string

    ProgressCallback progress

    Called every frame while the request is in progress with two 0-1 values indicating upload and download progress, respectively

    Int32 timeout

    The timeout duration (in seconds) for this request

    Returns
    Type Description
    RequestHandle

    A handle to the request which can be used to cancel it

    CloudLoadAsync(String, Action<Boolean, Int64, String>, ProgressCallback, Int32)

    Load from the cloud asynchronously the data of an object which was saved with a known key

    Declaration
    RequestHandle CloudLoadAsync(string key, Action<bool, long, string> callback, ProgressCallback progress = null, int timeout = null)
    Parameters
    Type Name Description
    String key

    String that uniquely identifies this instance of the type.

    Action<Boolean, Int64, String> callback

    A callback which returns whether the operation was successful, as well as the response code and serialized string of the object if it was

    ProgressCallback progress

    Called every frame while the request is in progress with two 0-1 values indicating upload and download progress, respectively

    Int32 timeout

    The timeout duration (in seconds) for this request

    Returns
    Type Description
    RequestHandle

    A handle to the request which can be used to cancel it

    CloudLoadTextureAsync(String, LoadTextureCallback, ProgressCallback, Int32)

    Load a texture asynchronously from cloud storage

    Declaration
    RequestHandle CloudLoadTextureAsync(string key, LoadTextureCallback callback, ProgressCallback progress = null, int timeout = null)
    Parameters
    Type Name Description
    String key

    String that uniquely identifies this instance of the type.

    LoadTextureCallback callback

    A callback which returns whether the operation was successful, as well as the response payload if it was. If the operation failed, the byte array will contain the error string

    ProgressCallback progress

    Called every frame while the request is in progress with two 0-1 values indicating upload and download progress, respectively

    Int32 timeout

    The timeout duration (in seconds) for this request

    Returns
    Type Description
    RequestHandle

    A handle to the request which can be used to cancel it

    CloudSaveAsync(String, Byte[], Action<Boolean, Int64, String>, ProgressCallback, Int32)

    Save to the cloud asynchronously data in a byte array with a specified key

    Declaration
    RequestHandle CloudSaveAsync(string key, byte[] bytes, Action<bool, long, string> callback = null, ProgressCallback progress = null, int timeout = null)
    Parameters
    Type Name Description
    String key

    String that uniquely identifies this instance of the type.

    Byte[] bytes

    Bytes array of the object being saved

    Action<Boolean, Int64, String> callback

    A callback when the asynchronous call is done to show whether it was successful, with the response code and string

    ProgressCallback progress

    Called every frame while the request is in progress with two 0-1 values indicating upload and download progress, respectively

    Int32 timeout

    The timeout duration (in seconds) for this request

    Returns
    Type Description
    RequestHandle

    A handle to the request which can be used to cancel it

    CloudSaveAsync(String, String, Action<Boolean, Int64, String>, ProgressCallback, Int32)

    Save to the cloud asynchronously the data of an object of a certain type with a specified key

    Declaration
    RequestHandle CloudSaveAsync(string key, string serializedObject, Action<bool, long, string> callback = null, ProgressCallback progress = null, int timeout = null)
    Parameters
    Type Name Description
    String key

    String that uniquely identifies this instance of the type.

    String serializedObject

    String serialization of the object being saved.

    Action<Boolean, Int64, String> callback

    A callback when the asynchronous call is done to show whether it was successful, with the response code and string

    ProgressCallback progress

    Called every frame while the request is in progress with two 0-1 values indicating upload and download progress, respectively

    Int32 timeout

    The timeout duration (in seconds) for this request

    Returns
    Type Description
    RequestHandle

    A handle to the request which can be used to cancel it

    GetProjectIdentifier()

    Get the current project identifier

    Declaration
    string GetProjectIdentifier()
    Returns
    Type Description
    String

    The current project identifier

    LoadLocalTextureAsync(String, LoadTextureCallback, ProgressCallback, Int32)

    Load a texture asynchronously from local storage

    Declaration
    RequestHandle LoadLocalTextureAsync(string path, LoadTextureCallback callback, ProgressCallback progress = null, int timeout = null)
    Parameters
    Type Name Description
    String path

    Path to the texture.

    LoadTextureCallback callback

    A callback which returns whether the operation was successful, as well as the response payload if it was. If the operation failed, the byte array will contain the error string

    ProgressCallback progress

    Called every frame while the request is in progress with two 0-1 values indicating upload and download progress, respectively

    Int32 timeout

    The timeout duration (in seconds) for this request

    Returns
    Type Description
    RequestHandle

    A handle to the request which can be used to cancel it

    SetProjectIdentifier(String)

    Set the current project identifier

    Declaration
    void SetProjectIdentifier(string id)
    Parameters
    Type Name Description
    String id

    The project identifier to set

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