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    Class PerThreadData

    Class that is used by logging to save some per-thread data for logging management. Usually stores thread's LoggerHandle that is currently used

    Inheritance
    object
    PerThreadData
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Logging
    Assembly: solution.dll
    Syntax
    public static class PerThreadData

    Properties

    Name Description
    ThreadLoggerHandle

    Current LoggerHandle in this thread. Used internally by mirror struct's implicit constructors

    Methods

    Name Description
    Initialize()

    Initialize static data

    Reset()

    Reset all per thread data

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