Field OverflowBufferSize
Size of the "overflow" buffer, which is another UnsafePayloadRingBuffer instance, to hold allocations if the default buffer becomes full.
Namespace: Unity.Logging
Assembly: solution.dll
Syntax
public uint OverflowBufferSize
Returns
Type | Description |
---|---|
uint |
Remarks
The overflow buffer is never resized and always holds this allocated memory throughout MemoryManager's lifetime, regardless if it's used or not. The purpose is to safeguard against the default buffer filling up before it can be resized. Set this value to 0 to disable use of the overflow buffer.