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    Field OverflowBufferSize

    Size of the "overflow" buffer, which is another UnsafePayloadRingBuffer instance, to hold allocations if the default buffer becomes full.

    Namespace: Unity.Logging
    Assembly: solution.dll
    Syntax
    public uint OverflowBufferSize
    Returns
    Type Description
    uint
    Remarks

    The overflow buffer is never resized and always holds this allocated memory throughout MemoryManager's lifetime, regardless if it's used or not. The purpose is to safeguard against the default buffer filling up before it can be resized. Set this value to 0 to disable use of the overflow buffer.

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