Field BufferShrinkThreshold
Default Payload container capacity will decrease in size when the average usage goes below this ratio.
Namespace: Unity.Logging
Assembly: solution.dll
Syntax
public float BufferShrinkThreshold
Returns
Type | Description |
---|---|
float |
Remarks
Setting to 0 will disable dynamic "shrinking" operations; Payload containers may grow in size but won't automatically shrink.