{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method Enqueue | Unity Logging | 1.1.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Enqueue

    Enqueue(PayloadHandle, long, LogLevel)

    Adds new message to the write buffer under read lock. Gets the timestamp just before adding the message to the queue.

    Declaration
    public void Enqueue(PayloadHandle payload, long stacktraceId, LogLevel logLevel)
    Parameters
    Type Name Description
    PayloadHandle payload

    PayloadHandle of the log message

    long stacktraceId

    Stacktrace id of the log message or 0 if none

    LogLevel logLevel

    LogLevel of the log message

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)