{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method EndReadExclusiveClearAndFlip | Unity Logging | 1.1.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method EndReadExclusiveClearAndFlip

    EndReadExclusiveClearAndFlip()

    Unlocks DispatchQueue exclusive lock that was initiated by BeginReadExclusive(), clears the read buffer and swaps the buffers, so now the write buffer is empty.

    Declaration
    public void EndReadExclusiveClearAndFlip()
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)