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    Interface IFileOperations

    General approach for file operations. Currently used to implement file rolling options in FileRollingLogic<T>

    Inherited Members
    IDisposable.Dispose()
    Namespace: Unity.Logging.Sinks
    Syntax
    public interface IFileOperations : IDisposable

    Methods

    Append(Byte*, UInt64, Boolean)

    Update state on data that is appended and writes data into the file

    Declaration
    void Append(byte *data, ulong length, bool newLine)
    Parameters
    Type Name Description
    Byte* data

    Data to write

    UInt64 length

    Length of data to write

    Boolean newLine

    If true - newline is going to be added after the data

    Flush()

    Flush any ongoing file operations

    Declaration
    void Flush()

    OpenFileForLogging(ref FileSinkSystem.Configuration)

    Initializes state with file sink configuration

    Declaration
    bool OpenFileForLogging(ref FileSinkSystem.Configuration config)
    Parameters
    Type Name Description
    FileSinkSystem.Configuration config

    Configuration to use

    Returns
    Type Description
    Boolean

    True if file stream was created successfully

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