Class FileSinkSystem
File sink class
Inherited Members
Namespace: Unity.Logging.Sinks
Syntax
[BurstCompile]
public class FileSinkSystem : SinkSystemBase, IDisposable
Properties
HasFileAccess
True if can access real file system, false if the virtual one
Declaration
public static bool HasFileAccess { get; }
Property Value
Type | Description |
---|---|
Boolean |
Methods
ToSinkStruct()
Creates LogController.SinkStruct
Declaration
public override LogController.SinkStruct ToSinkStruct()
Returns
Type | Description |
---|---|
LogController.SinkStruct | SinkStruct |