docs.unity3d.com
    Show / Hide Table of Contents

    Struct FileSinkSystem.CurrentFileConfiguration

    Current file state

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Logging.Sinks
    Syntax
    public struct CurrentFileConfiguration

    Fields

    AbsFileName

    Absolute file path, without extension

    Declaration
    public FixedString4096Bytes AbsFileName
    Field Value
    Type Description
    FixedString4096Bytes

    FileExt

    File extension

    Declaration
    public FixedString32Bytes FileExt
    Field Value
    Type Description
    FixedString32Bytes
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023