Class LogWithName
Attribute to set a custom name that is different from field/property name
Inherited Members
Namespace: Unity.Logging
Syntax
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field)]
public class LogWithName : Attribute, _Attribute
Constructors
LogWithName(String)
Constructor
Declaration
public LogWithName(string newName)
Parameters
Type | Name | Description |
---|---|---|
String | newName | Set the name that should be used instead of the field/property name |
Fields
ReplacedName
Name that should be used instead of the field/property name
Declaration
public string ReplacedName
Field Value
Type | Description |
---|---|
String |