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    Class LogFormatterJson

    Json structured formatter

    Inheritance
    Object
    LogFormatterJson
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Logging
    Syntax
    [BurstCompile]
    public static class LogFormatterJson

    Properties

    Formatter

    FormatterStruct that can format JSON

    Declaration
    public static FormatterStruct Formatter { get; }
    Property Value
    Type Description
    FormatterStruct

    Methods

    OnLogMessageFormatterFunc(in LogMessage, ref FormatterStruct, ref FixedString512Bytes, ref UnsafeText, IntPtr, IntPtr, Allocator)

    Parses the LogMessage to Json UnsafeText

    Declaration
    [BurstCompile]
    [MonoPInvokeCallback(typeof(OnLogMessageFormatterDelegate.Delegate))]
    public static int OnLogMessageFormatterFunc(in LogMessage logEvent, ref FormatterStruct formatter, ref FixedString512Bytes outTemplate, ref UnsafeText messageBuffer, IntPtr memoryManager, IntPtr userData, Allocator allocator)
    Parameters
    Type Name Description
    LogMessage logEvent

    LogMessage to parse

    FormatterStruct formatter

    Formatter that sink is using

    FixedString512Bytes outTemplate

    Unused

    UnsafeText messageBuffer

    Memory to store the message

    IntPtr memoryManager

    LogMemoryManager to get data from

    IntPtr userData

    Unused

    Allocator allocator

    Allocator to allocate some temp data inside of this parser

    Returns
    Type Description
    Int32

    Length of the messageBuffer. Negative on error

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