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    Class JsonFileSinkSystemBase<T>

    Inheritance
    Object
    SinkSystemBase<JsonFileSinkLogger<T>>
    JsonFileSinkSystemBase<T>
    JsonFileSinkSystem
    Inherited Members
    SinkSystemBase<JsonFileSinkLogger<T>>.LoggerImpl
    SinkSystemBase<JsonFileSinkLogger<T>>.IsInitialized
    SinkSystemBase<JsonFileSinkLogger<T>>.Logger
    SinkSystemBase<JsonFileSinkLogger<T>>.SystemConfig
    SinkSystemBase<JsonFileSinkLogger<T>>.OutputTemplate
    SinkSystemBase<JsonFileSinkLogger<T>>.MinimalLevel
    SinkSystemBase<JsonFileSinkLogger<T>>.CaptureStackTraces
    SinkSystemBase<JsonFileSinkLogger<T>>.NeedsStackTrace()
    SinkSystemBase<JsonFileSinkLogger<T>>.SetMinimalLogLevel(LogLevel)
    SinkSystemBase<JsonFileSinkLogger<T>>.GetMinimalLogLevel()
    SinkSystemBase<JsonFileSinkLogger<T>>.OnSinkFatalError(FixedString512Bytes)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Logging.Sinks
    Syntax
    [BurstCompile]
    public class JsonFileSinkSystemBase<T> : SinkSystemBase<JsonFileSinkLogger<T>>, ISinkSystemInterface, IDisposable where T : struct, IFileOperations
    Type Parameters
    Name Description
    T

    Methods

    Dispose()

    Declaration
    public override void Dispose()
    Overrides
    Unity.Logging.Sinks.SinkSystemBase<Unity.Logging.Sinks.JsonFileSinkLogger<T>>.Dispose()

    Flush()

    Declaration
    public void Flush()

    Initialize(in Logger, in SinkConfiguration)

    Declaration
    public override void Initialize(in Logger logger, in SinkConfiguration systemConfig)
    Parameters
    Type Name Description
    Logger logger
    SinkConfiguration systemConfig
    Overrides
    Unity.Logging.Sinks.SinkSystemBase<Unity.Logging.Sinks.JsonFileSinkLogger<T>>.Initialize(Unity.Logging.Logger, Unity.Logging.Sinks.SinkConfiguration)

    ScheduleUpdate(LogControllerScopedLock, JobHandle)

    Declaration
    public override JobHandle ScheduleUpdate(LogControllerScopedLock lock, JobHandle dependency)
    Parameters
    Type Name Description
    LogControllerScopedLock lock
    JobHandle dependency
    Returns
    Type Description
    JobHandle
    Overrides
    Unity.Logging.Sinks.SinkSystemBase<Unity.Logging.Sinks.JsonFileSinkLogger<T>>.ScheduleUpdate(Unity.Logging.Internal.LogControllerScopedLock, Unity.Jobs.JobHandle)
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    Generated by DocFX on 18 October 2023