docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class StringLoggerSinkExt

    Extension class for LoggerWriterConfig .StringLogger

    Inheritance
    object
    StringLoggerSinkExt
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Logging.Sinks
    Assembly: Unity.Logging.dll
    Syntax
    public static class StringLoggerSinkExt

    Methods

    StringLogger(LoggerWriterConfig, FormatterStruct, bool?, LogLevel?, FixedString512Bytes?)

    Write logs to the string in a text form

    Declaration
    public static LoggerConfig StringLogger(this LoggerWriterConfig writeTo, FormatterStruct formatter = default, bool? captureStackTrace = null, LogLevel? minLevel = null, FixedString512Bytes? outputTemplate = null)
    Parameters
    Type Name Description
    LoggerWriterConfig writeTo

    Logger config

    FormatterStruct formatter

    Formatter that should be used by this sink. Text is default

    bool? captureStackTrace

    True if stack traces should be captured

    LogLevel? minLevel

    Minimal level of logs for this particular sink. Null if common level should be used

    FixedString512Bytes? outputTemplate

    Output message template for this particular sink. Null if common template should be used

    Returns
    Type Description
    LoggerConfig

    Logger config

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)