docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class Consts

    FixedString representation of LogLevel

    Inheritance
    object
    Consts
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Logging
    Assembly: Unity.Logging.dll
    Syntax
    public static class Consts

    Fields

    DebugString

    Log.Debug

    Declaration
    public static readonly FixedString32Bytes DebugString
    Field Value
    Type Description
    FixedString32Bytes

    ErrorString

    Log.Error

    Declaration
    public static readonly FixedString32Bytes ErrorString
    Field Value
    Type Description
    FixedString32Bytes

    FatalString

    Log.Fatal

    Declaration
    public static readonly FixedString32Bytes FatalString
    Field Value
    Type Description
    FixedString32Bytes

    InfoString

    Log.Info

    Declaration
    public static readonly FixedString32Bytes InfoString
    Field Value
    Type Description
    FixedString32Bytes

    VerboseString

    Log.Verbose

    Declaration
    public static readonly FixedString32Bytes VerboseString
    Field Value
    Type Description
    FixedString32Bytes

    WarningString

    Log.Warning

    Declaration
    public static readonly FixedString32Bytes WarningString
    Field Value
    Type Description
    FixedString32Bytes
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)