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    Class Variable<T>.UxmlSerializedData

    Inheritance
    object
    UxmlSerializedData
    Variable<T>.UxmlSerializedData
    BoolVariable.UxmlSerializedData
    ByteVariable.UxmlSerializedData
    DoubleVariable.UxmlSerializedData
    FloatVariable.UxmlSerializedData
    IntVariable.UxmlSerializedData
    LongVariable.UxmlSerializedData
    ObjectVariable.UxmlSerializedData
    SByteVariable.UxmlSerializedData
    ShortVariable.UxmlSerializedData
    StringVariable.UxmlSerializedData
    UIntVariable.UxmlSerializedData
    ULongVariable.UxmlSerializedData
    UShortVariable.UxmlSerializedData
    Inherited Members
    UxmlSerializedData.ShouldWriteAttributeValue(UxmlSerializedData.UxmlAttributeFlags)
    Namespace: UnityEngine.Localization.SmartFormat.PersistentVariables
    Assembly: Unity.Localization.dll
    Syntax
    [Serializable]
    [Obsolete("Use Unity.SmartStrings.PersistentVariables.Variable from the SmartStrings module instead.")]
    public class Variable<T>.UxmlSerializedData : UxmlSerializedData

    Methods

    Name Description
    CreateInstance()
    Deserialize(object)
    Register()
    In This Article
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