Class GlobalVariablesGroup
Collection of IVariable that can be used during formatting of a localized string.
Inherited Members
Object.MemberwiseClone()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Object.FindObjectsByType<T>()
Object.FindObjectsByType<T>(FindObjectsInactive)
Namespace: UnityEngine.Localization.SmartFormat.GlobalVariables
Assembly: Unity.Localization.dll
Syntax
[Obsolete("Please use UnityEngine.Localization.SmartFormat.PersistentVariables.VariablesGroupAsset instead.")]
public class GlobalVariablesGroup : VariablesGroupAsset, IVariableGroup, IVariable, ISerializationCallbackReceiver