Class LocalizedTmpFont
Provides a LocalizedAsset<TObject> which you can use to localize a TextMeshPro TMPro.TMP_FontAsset/>.
Implements
Inherited Members
Binding.OnDataSourceChanged(in DataSourceContextChanged)
Namespace: UnityEngine.Localization
Assembly: Unity.Localization.dll
Syntax
[Serializable]
[UxmlObject]
public class LocalizedTmpFont : LocalizedAsset<TMP_FontAsset>, ISerializationCallbackReceiver