Class LocalizedTexture
Provides a LocalizedAsset<TObject> which you can use to localize Textures assets.
Inheritance
LocalizedTexture
Implements
Inherited Members
Binding.OnDataSourceChanged(in DataSourceContextChanged)
Namespace: UnityEngine.Localization
Assembly: Unity.Localization.dll
Syntax
[Serializable]
[UxmlObject]
public class LocalizedTexture : LocalizedAsset<Texture>, ISerializationCallbackReceiver
Methods
| Name | Description |
|---|---|
| ApplyDataBindingValue(in BindingContext, Texture) | Applies the |