Class LocalizedMesh
Provides a specialized LocalizedAsset<TObject> which can be used to localize a Mesh.
Inheritance
LocalizedMesh
Implements
Inherited Members
Binding.OnDataSourceChanged(in DataSourceContextChanged)
Namespace: UnityEngine.Localization
Assembly: Unity.Localization.dll
Syntax
[Serializable]
[UxmlObject]
public class LocalizedMesh : LocalizedAsset<Mesh>, ISerializationCallbackReceiver