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    Class LocalizedAudioClip

    Provides a specialized LocalizedAsset<TObject> which can be used to localize AudioClip assets.

    Inheritance
    object
    Binding
    CustomBinding
    LocalizedReference
    LocalizedAssetBase
    LocalizedAsset<AudioClip>
    LocalizedAudioClip
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    LocalizedAsset<AudioClip>.WaitForCompletion
    LocalizedAsset<AudioClip>.CurrentLoadingOperationHandle
    LocalizedAsset<AudioClip>.AssetChanged
    LocalizedAsset<AudioClip>.HasChangeHandler
    LocalizedAsset<AudioClip>.LoadAssetAsync()
    LocalizedAsset<AudioClip>.LoadAssetAsync<T>()
    LocalizedAsset<AudioClip>.LoadAssetAsObjectAsync()
    LocalizedAsset<AudioClip>.LoadAsset()
    LocalizedAsset<AudioClip>.ForceUpdate()
    LocalizedAsset<AudioClip>.Reset()
    LocalizedAsset<AudioClip>.Initialize()
    LocalizedAsset<AudioClip>.Cleanup()
    LocalizedAsset<AudioClip>.Update(in BindingContext)
    LocalizedAsset<AudioClip>.ApplyDataBindingValue(in BindingContext, AudioClip)
    LocalizedAsset<AudioClip>.CurrentLoadingOperation
    LocalizedAsset<AudioClip>.RegisterChangeHandler(LocalizedAsset<AudioClip>.ChangeHandler)
    LocalizedAsset<AudioClip>.ClearChangeHandler()
    LocalizedReference.m_CurrentTable
    LocalizedReference.m_CurrentTableEntry
    LocalizedReference.TableReference
    LocalizedReference.TableEntryReference
    LocalizedReference.FallbackState
    LocalizedReference.LocaleOverride
    LocalizedReference.IsEmpty
    LocalizedReference.SetReference(TableReference, TableEntryReference)
    LocalizedReference.OnActivated(in BindingActivationContext)
    LocalizedReference.OnDeactivated(in BindingActivationContext)
    Binding.SetGlobalLogLevel(BindingLogLevel)
    Binding.GetGlobalLogLevel()
    Binding.SetPanelLogLevel(IPanel, BindingLogLevel)
    Binding.GetPanelLogLevel(IPanel)
    Binding.ResetPanelLogLevel(IPanel)
    Binding.MarkDirty()
    Binding.OnDataSourceChanged(in DataSourceContextChanged)
    Binding.isDirty
    Binding.updateTrigger
    Namespace: UnityEngine.Localization
    Assembly: Unity.Localization.dll
    Syntax
    [Serializable]
    [UxmlObject]
    public class LocalizedAudioClip : LocalizedAsset<AudioClip>, ISerializationCallbackReceiver
    Examples

    This example shows how to use the LocalizedAudioClip in a MonoBehaviour.

    Implements

    ISerializationCallbackReceiver
    In This Article
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