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    Class GlobalVariable<T>

    Base class for all single source variables. Inhterit from this class for storage for a single serialized source value that will send a value changed event when Value is changed. This will trigger any LocalizedString that is currently using the variable to update.

    Inheritance
    Object
    Variable<T>
    GlobalVariable<T>
    Inherited Members
    Variable<T>.ValueChanged
    Variable<T>.Value
    Variable<T>.GetSourceValue(ISelectorInfo)
    Namespace: UnityEngine.Localization.SmartFormat.GlobalVariables
    Syntax
    [Serializable]
    [Obsolete("Please use UnityEngine.Localization.SmartFormat.PersistentVariables.Variable instead.")]
    public class GlobalVariable<T> : Variable<T>, IVariableValueChanged, IVariable
    Type Parameters
    Name Description
    T

    The value type to store in this variable.


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