Class GlobalVariable<T>
Base class for all single source variables. Inhterit from this class for storage for a single serialized source value that will send a value changed event when Value is changed. This will trigger any LocalizedString that is currently using the variable to update.
Inherited Members
Namespace: UnityEngine.Localization.SmartFormat.GlobalVariables
Syntax
[Serializable]
[Obsolete("Please use UnityEngine.Localization.SmartFormat.PersistentVariables.Variable instead.")]
public class GlobalVariable<T> : Variable<T>, IVariableValueChanged, IVariable
Type Parameters
Name | Description |
---|---|
T | The value type to store in this variable. |