Delegate LocalizedStringDatabase.MissingTranslation
Namespace: UnityEngine.Localization.Settings
Syntax
public delegate void MissingTranslation(string key, long keyId, TableReference tableReference, StringTable table, Locale locale, string noTranslationFoundMessage);
Parameters
| Type | Name | Description |
|---|---|---|
| String | key | |
| Int64 | keyId | |
| TableReference | tableReference | |
| StringTable | table | |
| Locale | locale | |
| String | noTranslationFoundMessage |