Delegate LocalizedStringDatabase.MissingTranslation
Namespace: UnityEngine.Localization.Settings
Syntax
public delegate void MissingTranslation(string key, long keyId, TableReference tableReference, StringTable table, Locale locale, string noTranslationFoundMessage);
Parameters
Type | Name | Description |
---|---|---|
String | key | |
Int64 | keyId | |
TableReference | tableReference | |
StringTable | table | |
Locale | locale | |
String | noTranslationFoundMessage |