Class PlayerPrefLocaleSelector
Uses the Player Prefs to keep track of the last used locale.
Whenever the locale is changed, the new Locale is recorded in the Player prefs.
Inheritance
PlayerPrefLocaleSelector
Syntax
public class PlayerPrefLocaleSelector : object, IStartupLocaleSelector, IInitialize
Properties
PlayerPreferenceKey
The Player Pref key to use.
Declaration
public string PlayerPreferenceKey { get; set; }
Property Value
Methods
GetStartupLocale(ILocalesProvider)
Returns the last locale set or null if no value has been recorded yet.
Declaration
public Locale GetStartupLocale(ILocalesProvider availableLocales)
Parameters
Returns
Implements
PostInitialization(LocalizationSettings)
Declaration
public void PostInitialization(LocalizationSettings settings)
Parameters
Implements
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