Class PreserveTags
Provides a pseudo-localization method to preserve certain parts of a string and prevent them from being modified, such as Rich Text tags. The method works by identifying text that is contained between an opening and closing tag and marking it as a ReadOnlyMessageFragment.
Namespace: UnityEngine.Localization.Pseudo
Syntax
public class PreserveTags : object, IPseudoLocalizationMethod
Properties
Closing
The closing tag used to identify when to preserve text.
Declaration
public char Closing { get; set; }
Property Value
Type | Description |
---|---|
Char |
Opening
The opening tag used to identify when to preserve text.
Declaration
public char Opening { get; set; }
Property Value
Type | Description |
---|---|
Char |
Methods
Transform(Message)
Apply a Pseudo-Localization transformation to the Message.
Declaration
public void Transform(Message message)
Parameters
Type | Name | Description |
---|---|---|
Message | message |