Namespace UnityEngine.Localization.Components | Localization | 0.9.0-preview
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    Namespace UnityEngine.Localization.Components

    Classes

    LocalizeAudioClipEvent

    Component that can be used to Localize an Audio Clip asset. Provides an update event that can be used to automatically update the clip whenever the Locale changes.

    LocalizedAssetBehaviour<TObject, TReference>

    Base class for all asset localization components.

    LocalizedAssetEvent<TObject, TReference, TEvent>

    Localized Asset Behaviour component that will call a UnityEvent to update the localized asset.

    LocalizeSpriteEvent

    Component that can be used to Localize a Sprite asset. Provides an update event that can be used to automatically update the sprite whenever the Locale changes.

    LocalizeStringEvent

    Component that can be used to Localize a string. Allows for configuring optional string arguments and provides an update event that can be used to update the string.

    LocalizeStringEvent.StringUnityEvent

    UnityEvent which can pass a string as an argument.

    LocalizeTextureEvent

    Component that can be used to Localize a Texture asset. Provides an update event that can be used to automatically update the texture whenever the Locale changes.

    UnityEventAudioClip

    UnityEvent which can pass an AudioClip as an argument.

    UnityEventSprite

    UnityEvent which can pass a Sprite as an argument.

    UnityEventTexture

    UnityEvent which can pass a Texture as an argument.

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