Namespace UnityEngine.Localization.Components
Classes
LocalizeAudioClipEvent
Component that can be used to Localize an Audio Clip asset. Provides an update event that can be used to automatically update the clip whenever the Locale changes.
LocalizedAssetBehaviour<TObject, TReference>
Base class for all asset localization components.
LocalizedAssetEvent<TObject, TReference, TEvent>
Localized Asset Behaviour component that will call a UnityEvent to update the localized asset.
LocalizeStringEvent
Component that can be used to Localize a string. Allows for configuring optional string arguments and provides an update event that can be used to update the string.
LocalizeStringEvent.StringUnityEvent
UnityEvent which can pass a string as an argument.
LocalizeTextureEvent
Component that can be used to Localize a Texture asset. Provides an update event that can be used to automatically update the texture whenever the Locale changes.
UnityEventAudioClip
UnityEvent which can pass an AudioClip as an argument.
UnityEventTexture
UnityEvent which can pass a Texture as an argument.