Namespace UnityEngine.Localization.SmartFormat.Tests.Core | Localization | 0.6.1-preview
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    Namespace UnityEngine.Localization.SmartFormat.Tests.Core

    Classes

    FormatterTests

    LiteralTextTests

    Settings.ConvertCharacterStringLiterals is required, if the format string does not come from code but from a file (e.g. a resource): While in case of code all character literals are converted to Unicode by the compiler, SmartFormat can do the conversion in case of strings coming from a file.

    NamedFormatterTests_Custom

    NestingTests

    ParserTests

    StringFormatCompatibilityTests

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