Class FakedLocalizationEditorSettings
Overrides the Localization Editor Settings so tests can be run that wont interfere with an existing project.
Ignores all Addressable operations.
Inheritance
FakedLocalizationEditorSettings
Syntax
public class FakedLocalizationEditorSettings : LocalizationEditorSettings
Constructors
FakedLocalizationEditorSettings()
Declaration
public FakedLocalizationEditorSettings()
Properties
AddOrUpdateTables
Declaration
public List<LocalizedTable> AddOrUpdateTables { get; set; }
Property Value
Collections
Declaration
public List<AssetTableCollection> Collections { get; set; }
Property Value
CreatedSharedTableDatas
Declaration
public List<SharedTableData> CreatedSharedTableDatas { get; set; }
Property Value
CreatedTables
Declaration
public List<LocalizedTable> CreatedTables { get; set; }
Property Value
Methods
AddOrUpdateTableInternal(LocalizedTable, Boolean)
Declaration
protected override void AddOrUpdateTableInternal(LocalizedTable table, bool createUndo)
Parameters
Overrides
GetAssetTablesCollectionInternal(Type)
Declaration
protected override ReadOnlyCollection<AssetTableCollection> GetAssetTablesCollectionInternal(Type tableType)
Parameters
Type |
Name |
Description |
Type |
tableType |
|
Returns
Overrides
GetAssetTablesInternal(Type)
Declaration
protected override List<AddressableAssetEntry> GetAssetTablesInternal(Type tableType)
Parameters
Type |
Name |
Description |
Type |
tableType |
|
Returns
Type |
Description |
List<AddressableAssetEntry> |
|
Overrides
Teardown()
Declaration