Class LoadAssetOperation<TObject>
Inherited Members
Namespace: UnityEngine.Localization
Syntax
public class LoadAssetOperation<TObject> : AsyncOperationBase<TObject>, IAsyncOperation where TObject : Object
Type Parameters
| Name | Description |
|---|---|
| TObject |
Methods
Destroy()
Declaration
protected override void Destroy()
Overrides
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase<TObject>.Destroy()
Execute()
Declaration
protected override void Execute()
Overrides
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase<TObject>.Execute()
Init(AsyncOperationHandle<AssetTable>, TableEntryReference)
Declaration
public void Init(AsyncOperationHandle<AssetTable> loadTableOperation, TableEntryReference tableEntryReference)
Parameters
| Type | Name | Description |
|---|---|---|
| AsyncOperationHandle<AssetTable> | loadTableOperation | |
| TableEntryReference | tableEntryReference |