Class LoadAssetOperation<TObject>
Inherited Members
Namespace: UnityEngine.Localization
Syntax
public class LoadAssetOperation<TObject> : AsyncOperationBase<TObject>, IAsyncOperation where TObject : Object
Type Parameters
Name | Description |
---|---|
TObject |
Methods
Destroy()
Declaration
protected override void Destroy()
Overrides
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase<TObject>.Destroy()
Execute()
Declaration
protected override void Execute()
Overrides
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase<TObject>.Execute()
Init(AsyncOperationHandle<AssetTable>, TableEntryReference)
Declaration
public void Init(AsyncOperationHandle<AssetTable> loadTableOperation, TableEntryReference tableEntryReference)
Parameters
Type | Name | Description |
---|---|---|
AsyncOperationHandle<AssetTable> | loadTableOperation | |
TableEntryReference | tableEntryReference |