Interface IPropertyPreviewer
Represents an animation preview system. It allows to register properties to prevent Unity from
marking Prefabs or the Scene as modified when you preview animations.
Assembly: Unity.LiveCapture.dll
Syntax
public interface IPropertyPreviewer
Methods
Register(Component, string)
Adds a property from a specified Component.
Declaration
void Register(Component component, string propertyName)
Parameters
Type |
Name |
Description |
Component |
component |
The Component to register the property from.
|
string |
propertyName |
The name of the property to register.
|
Register(GameObject, string)
Adds a property from a specified GameObject.
Declaration
void Register(GameObject go, string propertyName)
Parameters
Type |
Name |
Description |
GameObject |
go |
The GameObject to register the property from.
|
string |
propertyName |
The name of the property to register.
|
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