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    Namespace Unity.LiveCapture.Editor

    Classes

    ConnectionEditor

    The base editor for Connection instances.

    ConnectionEditor.Classes

    Classes of elements in the Connections window layout.

    ConnectionsWindow

    A window used to manage connections to external devices.

    LiveStreamCaptureDeviceEditor

    The default Inspector for LiveStreamCaptureDevice.

    SynchronizationWindow

    A window to view and edit synchronizers.

    TimedDataSourceViewerWindow

    A window to view and edit synchronized data sources.

    Interfaces

    ConnectionEditor.IToolbarUI

    Represents a toolbar for the list of Connections in the top/left pane of ConnectionsWindow. The styling and logic can be extended by modifying its elements directly, for example:

    myToolbar.Root.styleSheets.Add(myStyleSheet);
    myToolbar.Indicator.AddToClassList(MyClassNames.Pending);
    myToolbar.Menu.menu.AppendAction("MyAction", myAction);
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