Namespace Unity.LiveCapture.Editor
Classes
ConnectionEditor
The base editor for Connection instances.
ConnectionEditor.Classes
Classes of elements in the Connections window layout.
ConnectionsWindow
A window used to manage connections to external devices.
LiveStreamCaptureDeviceEditor
The default Inspector for LiveStreamCaptureDevice.
SynchronizationWindow
A window to view and edit synchronizers.
TimedDataSourceViewerWindow
A window to view and edit synchronized data sources.
Interfaces
ConnectionEditor.IToolbarUI
Represents a toolbar for the list of Connections in the top/left pane of ConnectionsWindow. The styling and logic can be extended by modifying its elements directly, for example:
myToolbar.Root.styleSheets.Add(myStyleSheet);
myToolbar.Indicator.AddToClassList(MyClassNames.Pending);
myToolbar.Menu.menu.AppendAction("MyAction", myAction);