Unity Face Capture features
Preview, recording, and playback
See a live preview of the performance in the Unity Editor.
Record performances to animation clips.
Works in both Edit mode and Play mode in the Unity Editor.
Record audio and video during the face data capture for reference.
Face tracking of 52 blendshapes via Apple's ARKit.
Tweak how the values from ARKit are processed using evaluation parameters.
Re-use performances between different character rigs via a robust mapping system.
Leverage Live Capture's take system to organize and iterate on performances.
Sample rigged head
- The Live Capture package includes a sample rigged head for face capture testing purposes.