Enum TimedSampleStatus
Describes the ability for a ITimedDataSource to produce a data sample at a specific timecode.
Namespace: Unity.LiveCapture
Syntax
public enum TimedSampleStatus : int
Fields
| Name | Description | Value |
|---|---|---|
| Ahead | The data in the buffer is too new (i.e. synchronization updates are happening too late, buffer is too small). |
|
| Behind | The data in the buffer is too old (i.e. latency is too high). |
|
| DataMissing | There is no data available. |
|
| Ok | Data is available at the specified timecode. |