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    Namespace Unity.LiveCapture.ARKitFaceCapture

    Classes

    FaceActor

    A component used to apply face poses to a character in a scene.

    FaceDevice

    A device used to control face animation capture and playback.

    FaceMapper

    An asset used to apply a face pose to a character rig.

    FaceMapperCache

    A class used to store data needed for specific mapper implementations in a FaceActor.

    Structs

    FaceBlendShapePose

    Stores a face pose as a set of blend shape weights.

    Interfaces

    IFaceClient

    An interface used to communicate with the face capture companion app.

    Enums

    FaceBlendShape

    The blend shapes supported by face capture.

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