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    Class TakeBinding<T>

    A serializable implementation of ITakeBinding that contains values of type UnityEngine.Object.

    Inheritance
    object
    TakeBinding<T>
    AnimatorTakeBinding
    Implements
    ITakeBinding
    Namespace: Unity.LiveCapture
    Assembly: Unity.LiveCapture.dll
    Syntax
    [Serializable]
    public class TakeBinding<T> : ITakeBinding where T : Object
    Type Parameters
    Name Description
    T

    The type of the TakeBinding. It must be a UnityObject.

    Properties

    Type

    The type of the value of the binding.

    Declaration
    public Type Type { get; }
    Property Value
    Type Description
    Type

    Methods

    ClearValue(IExposedPropertyTable)

    Clears the value of the binding.

    Declaration
    public void ClearValue(IExposedPropertyTable resolver)
    Parameters
    Type Name Description
    IExposedPropertyTable resolver

    The resolve table.

    Equals(ITakeBinding)

    Declaration
    public bool Equals(ITakeBinding other)
    Parameters
    Type Name Description
    ITakeBinding other
    Returns
    Type Description
    bool

    GetValue(IExposedPropertyTable)

    Gets the resolved value of the binding.

    Declaration
    public Object GetValue(IExposedPropertyTable resolver)
    Parameters
    Type Name Description
    IExposedPropertyTable resolver

    The resolve table.

    Returns
    Type Description
    Object

    The resolved object reference.

    SetName(string)

    Sets the name of the binding.

    Declaration
    public void SetName(string name)
    Parameters
    Type Name Description
    string name

    The name of the binding.

    SetValue(Object, IExposedPropertyTable)

    Sets the value of the binding.

    Declaration
    public void SetValue(Object value, IExposedPropertyTable resolver)
    Parameters
    Type Name Description
    Object value

    The object reference to set.

    IExposedPropertyTable resolver

    The resolve table.

    Implements

    ITakeBinding
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