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    Class FloatCurve

    A type of ICurve that stores keyframes of type float.

    Inheritance
    object
    FloatCurve
    Implements
    ICurve<float>
    ICurve
    Namespace: Unity.LiveCapture
    Assembly: Unity.LiveCapture.dll
    Syntax
    public class FloatCurve : ICurve<float>, ICurve

    Constructors

    FloatCurve(string, string, Type)

    Constructs an instance of FloatCurve.

    Declaration
    public FloatCurve(string relativePath, string propertyName, Type bindingType)
    Parameters
    Type Name Description
    string relativePath

    Path to the game object this curve applies to.

    string propertyName

    The name or path to the property being animated.

    Type bindingType

    The class type of the component that is animated.

    Properties

    BindingType

    The type of the property to be animated.

    Declaration
    public Type BindingType { get; }
    Property Value
    Type Description
    Type

    FrameRate

    The sampling rate in Hz.

    Declaration
    public FrameRate FrameRate { get; set; }
    Property Value
    Type Description
    FrameRate

    PropertyName

    The name of the property to be animated.

    Declaration
    public string PropertyName { get; }
    Property Value
    Type Description
    string

    RelativePath

    The transform path of the object that is animated.

    Declaration
    public string RelativePath { get; }
    Property Value
    Type Description
    string

    Methods

    AddKey(float, float)

    Adds a keyframe to the curve.

    Declaration
    public void AddKey(float time, float value)
    Parameters
    Type Name Description
    float time

    The time in seconds to insert the keyframe at.

    float value

    The keyframe value.

    Clear()

    Clears the keyframes from the curve.

    Declaration
    public void Clear()

    IsEmpty()

    Checks if the animation curve contains keyframes.

    Declaration
    public bool IsEmpty()
    Returns
    Type Description
    bool

    true if the curve contains no keyframes; otherwise, false.

    SetToAnimationClip(AnimationClip)

    Sets the curve to the given animation clip.

    Declaration
    public void SetToAnimationClip(AnimationClip clip)
    Parameters
    Type Name Description
    AnimationClip clip

    The animation clip to set the curve to.

    Implements

    ICurve<T>
    ICurve
    In This Article
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